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I thought I’d do another quick update on gameplay and where we’re at with the design around gameplay.

We’ve had a couple of play throughs and a couple of things that have been really interesting that to come out of the test plays that we’ve done so far is the rule in the game around social distancing and we’re toying with that idea of having to stay a certain distance away from each player.

The idea is that if you are set in a space, there are social distancing rules within the game mean that nobody can land or pass in the square directly beside you. So if somebody is coming up to a certain location that they will have to actually spend their movement points to go around you unless they’ve got one of the booster cards that removes the need for social distancing, like your essential workout or your mask.

One of the little things that we’ve came across in our test playing that we need to decide if that’s going to be a thing or not is what happens within a store. During one of the test plays somebody sat right in the front door of a store which meant that nobody else could get into that store. So we’re deciding whether we want to keep that as an option or whether once you’re in a store, social distancing is removed so that other players can get into that same store and you’re not locking people out from being able to find toilet paper in that store.

Not sure which way we’re going to go yet.

We might keep it open and then throw the option for social distancing in stores to be an optional extra in the rules.

The other thing that we found was during the gameplay, just simply looking for individual rolls of toilet paper meant that the minute somebody hit a majority of the toilet paper, essentially the game was over.

We were looking for a way to ensure that gameplay could continue and added that element of not being sure where things were at until the end of the game.

So what we’re going to do is actually turn the toilet paper cards that you’ll cut out into packs and then each pack will have a number on it, and that will be the number of roles within that pack. So you might have a single roll, a double a four, six, eight, 12, which are the standard sort of sizes that you can buy. And at the beginning of the game we will mix these up and place them into the reserve pile, but they will stay face down and it will be a random selection about where they end up on the board.

So you won’t know until you choose that particular pack, how many roles that you have in your pack, which means that you might pick up a one, you might pick up a 12. It will mean that there’s a little bit of a randomizer there in, in who might win.